magically talented individual devoted follower tow draw village twisted wilderness ruin cityat heart city cursed tower magic rise broil cloud vantage archmage order mage rule land age draw war magic mythic race allpowerful cohesive force course endingthe ruin city home fragment mythic race serve archmage order human dare step foot forsaken street newcomer human stock descendant ancient mage outcast live camp farth reach land unusual show power home village gather small enthusiastic band follower travel meet representative mythic race seek wisdom magical secretsthe mythic race keeper different sphere magic different ability power archmage long ago find way combine sphere gain high high level magic magic mythic race lose newcomer having come far tell travel land reclaim lose relic sacred race journey absolute magical power begunarchmage eurothematic hybrid player role fledgling mage travel land recover ancient relic gather follower train apprentice sphere magic power order grow pit apprentice attain unheard spell magical power build mage tower watch land weave magicswhen time reckoning come new archmage ruleeach turn form phase journey mage travel map form hex tile discover new location deploy follower gather relic ruin librarie sacred glade location sacred mythic race encounter deal follower opponent journey end mage finish journey specific location perform specific action end journey town let mage follower deliver relic resource gather end settlement spurned descendant mage flee ending let mage recruit follower order end mythic race let mage train follower apprentice specialise magic mythic race cost relic magic weave end wilderness let mage follower physical control area end mage tower build let mage train test apprentice floor tower player board mandala apprentice stand move apprentice mandala change sort spell order access testing apprentice see apprentice advance high level allow order discover new spell magic mythic race individually know add magic spell library spell provide mage range option strategic tactical play archmage modular spell system spell include base game expansion plan add set spell expend cost relic magical currency game unique mythic racethe game play number turn depend player count turn mage powerful order mage declare new archmage power restore land time
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